Doom Emacs And Refactoring A Lua Codebase
Trying out Doom Emacs, a modern pre-configure emacs, and using it when refactoring some Lua code for a game
Trying out Doom Emacs, a modern pre-configure emacs, and using it when refactoring some Lua code for a game
Writing a tool to extract the game files for Harry Potter and the Philosopher's Stone for the PS1
My first time using Zig, and how I disliked it and felt unproductive (I have since changed my mind)
Learning how git works by writing a small slice of its functionality in python
Decompling and hacking a video game to unlock me and my friends free skins
My experience first setting up my github pages site
Tips for Tiled, based on my experience using it for gamedev
Using lua to write a puzzle game Discord bot
Implementing the stack-oriented programming language Forth in C++, with function support